A large voice casting session was held, and several established comedians were specifically asked to come in as the team wanted good delivery for the funny sections of the script. 5 By the time the script writer, former stand-up comedian Graham Goring, was brought on board, a rough outline of the story had been created.For the Nintendo 3DS prequel, see Lego City Undercover: The Chase Begins.
![]() Unlike previous Lego titles developed by Travellers Tales, which have been based on various licenses, the game is based on the Lego City brand and is the first Lego game to be published by Nintendo. It was also the first Lego game to be first released on the Wii U and Nintendo Switch. Chase goes on the hunt for criminals, with various moves at his disposal, such as swinging across poles and performing wall jumps. He can also gain disguises that give him additional abilities, such as a robber disguise that lets him break locks. Chase can also pilot vehicles, such as cars and helicopters, and use loose bricks to build various objects. Other characters can be playable once unlocked, but theyll still talk with Chases voice (except in cut-scenes where Chase can still be seen). The Wii U GamePad can be used as a device including a communicator and as a scanner to locate criminals. However the game is role-reversed with the player taking on the role of a police officer enforcing the law, rather than a criminal committing crime, although the player is required to commit criminal acts on some occasions in order to infiltrate criminal gangs. Upon his return, Gleeson reveals the city is in the grips of a crime wave, which she suspects to be the work of Rex Fury - a notorious criminal that Chase helped to arrest, who had recently escaped from prison - and asks Chase to find him and stop him once again. One mission allows the player to steal a car from the station and drive it to a criminal hideout. The other is the same scenario, only the player controls the cop who pursues the criminal and eventually arrests him. Prototyping for what would become Lego City Undercover began in 2010, and lasted roughly twelve months. As they did not have a solid idea of what the game would be, the team began with creating a small environment with drivable vehicles and Lego buildings. ![]() Having already had good experiences with Nintendo with successful ports of their previous titles and liking the platforms specs, the team agreed to work with Nintendo. Lego City Undercover Movie License GaveDeveloping a game not tied to a movie license gave the team a degree of freedom previously unavailable, while also presenting difficulties with multiple aspects including the story, gameplay and general mechanics of the game. Due to the high compatibility between the teams concept and its prospective hardware, ports to other consoles were not seriously considered, until a few years after the game was released. They were also able to integrate the GamePad functions into the game, making part of Undercover s world. Nintendo generally left the team to develop the game as they pleased, though they received regular updates on the project and would notify them if they saw anything as a problem. One of the early gameplay challenges was the combat, which needed to fit into the story context of the lead character being a policeman. Instead of a simple brawling style, the team designed the battle system to allow for defensive gameplay and not involve an equivalent to lethal take-downs. As the game was being developed for a Nintendo console, the team included multiple Nintendo-themed Easter eggs for players to find. The team had to create a new game engine as previous ones were not able to cope with the scale of the environments. They also wanted the main character, Chase McCain, to have depth as they knew both children and adults would play the game. Lego City Undercover Full Voice ActingUndercover features full voice acting, which at the time development started was a first for the series, although due to development time, others featuring voice acting were developed and released ahead of it. For the voice casting, the team used voice casting and recording company Side UK. A large voice casting session was held, and several established comedians were specifically asked to come in as the team wanted good delivery for the funny sections of the script. By the time the script writer, former stand-up comedian Graham Goring, was brought on board, a rough outline of the story had been created.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |